#include "ofMain.h" #include "testApp.h" //======================================================================== int main( ){ ofSetupOpenGL(1280,768, OF_FULLSCREEN); // <-------- setup the GL context // this is my "app" : testApp APP; // this kicks off the running of my app // can be OF_WINDOW or OF_FULLSCREEN // pass in width and height too: ofRunApp(&APP); }